US intelligence community’s virus origins report is artificial, political flavoring, not science: Pakistani scholar

Illustration: Liu Rui

Editor’s Note:

Ninety days have passed since US President Joe Biden ordered for a report probing into the origins of the still ravaging novel coronavirus. On Tuesday, Biden reportedly received a classified report from the US intelligence community that was inconclusive about the origins of the novel coronavirus. It included information about whether or not the virus jumped from an animal to a human, or escaped from a lab in Wuhan. What are the US’ intentions behind its origins-tracing maneuver? Global Times (GT) reporter Wang Wenwen talked to Yasir Habib Khan (Khan), founder and president of the Institute of International Relations and Media Research in Pakistan, on these issues.

GT:  What do you think are the US’ intentions behind its origins-tracing maneuver? Why could a scientific investigation become so politicized? 

Khan: Every intension has its deep-rooted history that gives foundation to spillover action.

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Kids’ love for video games can improve classroom learning, study finds

game
Credit: CC0 Public Domain

Kids’ love for video games should be harnessed by teachers to improve classroom learning, new Australian research has found.

The study looked at the ‘gaming’ habits of 318 girls and boys in Year 3 (seven and eight years old) from 14 Queensland schools across the Government, Anglican, and Catholic sectors.

The findings, “Boys’ gaming identities and opportunities for learning,” were published by the academic journal Learning, Media and Technology.

Lead researcher Australian Catholic University’s Associate Professor Laura Scholes, from the Institute for Learning Sciences and Teacher Education, said there was a lack of understanding about the benefits of video games for children.

“Gaming has a controversial image, but the research shows it’s the type and quality of the games, and the amount of time spent playing the games, which matter most,” Scholes said.

“Teachers can use video games like Minecraft to build teamwork and

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Frontline Education CEO Mark Gruzin Recognized as Top 50

Malvern, PA, Aug. 25, 2021 (GLOBE NEWSWIRE) — Frontline Education, a leading provider of school administration software purpose-built for K-12, announced today that CEO, Mark Gruzin, has been recognized on The Software Report’s annual Top 50 SaaS CEOs list. Gruzin ranked number 10 on the list of 50 SaaS CEOS and is the only top-ranking education software CEO within the list of esteemed executives.

The Software Report acknowledges top CEOs in a variety of industries who demonstrate that with vision and strong leadership, cutting edge technology thrives and spreads rapidly across the industries they serve. Awardees were selected based on thousands of nomination submissions from colleagues, peers, and other software industry participants.

“Since joining Frontline in 2019, I’ve placed special emphasis on building and sustaining a company focused on best-in-class technology that enhances efficiency, productivity and performance for K-12 school districts. Our goal is to bring unique value to

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‘Ten years ago this was science fiction’: the rise of weedkilling robots | Environment

In the corner of an Ohio field, a laser-armed robot inches through a sea of onions, zapping weeds as it goes.

This field doesn’t belong to a dystopian future but to Shay Myers, a third-generation farmer whose TikTok posts about farming life often go viral.

He began using two robots last year to weed his 12-hectare (30-acre) crop. The robots – which are nearly three metres long, weigh 4,300kg (9,500lb), and resemble a small car – clamber slowly across a field, scanning beneath them for weeds which they then target with laser bursts.

“For microseconds you watch these reddish color bursts. You see the weed, it lights up as the laser hits, and it’s just gone,” said Myers. “Ten years ago this was science fiction.” Other than engine sounds, the robots are almost silent and each one can destroy 100,000 weeds an hour, according to Carbon Robotics, the company

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