Hong Kong Hang Seng index drops; Chinese gaming, education shares fall

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China’s consumer price index rose 0.8% year-on-year in August, compared to expectations for a 1% increase in a Reuters poll. Meanwhile, the producer price index jumped 9.5% from a year ago, as compared to forecasts of a 9% rise in a Reuters poll.

Elsewhere, the Nikkei 225 in Japan closed 0.57% lower at 30,008.19 while the Topix index fell 0.71% to 2,064.93. South Korea’s Kospi declined 1.53% to end the trading day at 3,114.70.

In Australia, the S&P/ASX 200 fell 1.9% to close at 7,369.50.

MSCI’s broadest index of Asia-Pacific shares outside Japan dropped 1.26%.

Overnight stateside, the Dow and S&P 500 fell for a third straight day, while the Nasdaq dropped for its first session in five. The Dow Jones Industrial Average shed 68.93 points to 35,031.07 while the S&P 500 dipped 0.13% to 4,514.07. The Nasdaq Composite declined 0.57% to

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How some teachers are gaming the education system

One might consider golf a silly sport. In simple terms, golfers get up early to hit tiny balls with big-headed sticks, then chase them long distances only to hit them again. They don’t develop speed, strength or agility. Mostly, they just walk and talk.

When you put it that way, golf sounds absurd. And yet, the National Golf Foundation estimates that nearly 40 million Americans played it in 2020. The reason: Golf is a brilliant game, argues Shawn Young, a former high school science teacher in Sherbrooke, Quebec.

Young offers three reasons why. First, there’s an objective; golfers count their strokes and try to improve their score over time. Second, there’s strategy; in order to reach their target, golfers have to choose which clubs to use and in which direction to aim. Finally, there’s socialization; golfers follow a dress code and congregate in clubhouses in search of community.

“Taking a

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Tencent vows fresh gaming curbs after ‘spiritual opium’ attack zaps $60 billion

SHANGHAI, Aug 3 (Reuters) – China’s Tencent Holdings Ltd (0700.HK) said on Tuesday it would further curb minors’ access to its flagship video game, hours after its shares were battered by a state media article that described online games as “spiritual opium”.

Economic Information Daily cited Tencent’s “Honor of Kings” in an article in which it said minors were addicted to online games and called for more curbs on the industry. The outlet is affiliated with China’s biggest state-run news agency, Xinhua.

The broadside re-ignited investor fears about state intervention after Beijing had already targeted the property, education and technology sectors to curb cost pressures and reassert the primacy of socialism after years of runaway market growth. read more

“They don’t believe anything is off limit and will react, sometimes overreact, to anything on state media that fits the tech crackdown narrative,” said Ether Yin, partner at Trivium, a Beijing-based

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Minnesota university takes video gaming to the next level

Instead, esports varsity players have a training site of their own at the campus. Instead of punching bags or treadmills, there’s a space decked out with high-end Alienware gaming computers and chairs, where the clipped voices and explosions of Call of Duty blend with the shouts of encouragement from spectators.

But it’s in an adjacent studio where the magic really happens, as student broadcasters learn how to be commentators and present video games to online and broadcast audiences.

Watching it unfold is Jacqueline Lamm, the head coach for the esports varsity team at MSU Mankato. She’s played video games her entire life, and has been teaching and researching while building the esports program at the university. She said when she discovered a way to convert her passion into a career, she took the leap.

“The turning point for me for an esports career for myself was really that first class

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