Will China Regulate Video Games?

Welcome to Foreign Policy’s China Brief.

The highlights this week: A call for regulation of video games causes stocks to fall, China responds to the delta variant with a full-court press, and why boy band star Kris Wu’s arrest could presage others.

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Are Video Games in Regulators’ Crosshairs?

A single article in a Chinese state media outlet caused internet giant Tencent’s stock price to fall by more than 10 percent on Tuesday. The piece in Economic Information Daily, a newspaper owned by state agency Xinhua, called for greater regulation of video games, which it described as “spiritual opium”—a politically potent term that echoes past ideological denunciations.

In a market left jittery by the ongoing regulatory war on private enterprises, especially technology firms, the article prompted fears that the government would

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Minnesota university takes video gaming to the next level

Instead, esports varsity players have a training site of their own at the campus. Instead of punching bags or treadmills, there’s a space decked out with high-end Alienware gaming computers and chairs, where the clipped voices and explosions of Call of Duty blend with the shouts of encouragement from spectators.

But it’s in an adjacent studio where the magic really happens, as student broadcasters learn how to be commentators and present video games to online and broadcast audiences.

Watching it unfold is Jacqueline Lamm, the head coach for the esports varsity team at MSU Mankato. She’s played video games her entire life, and has been teaching and researching while building the esports program at the university. She said when she discovered a way to convert her passion into a career, she took the leap.

“The turning point for me for an esports career for myself was really that first class

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How Video Games Could Change University Science Education

Like many others have, I spent some time — maybe too much — playing Spider-Man.

While I thought I’d be taking a break from chemistry research, I found myself web-swinging through virtual research missions all over New York City. I collected samples of polycyclic aromatic hydrocarbons in Hell’s Kitchen, studied vehicle emissions in Chinatown and determined the chemical composition of atmospheric particulate matter in Midtown.

Spider-Man has many of these eco-friendly research missions. But what I found most encouraging is that the game also includes tools that can potentially teach advanced concepts in chemistry and physics. These tools include adjusting the wavelength and amplitude of radio waves, rewiring circuits to meet target voltages, and what will be examined here, using absorption spectroscopy to identify unknown chemicals.

Beleive it or not, the millions of people playing Spider-Man have been unwittingly introduced to principles of quantum mechanics. There is a lot

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Can Video Games Improve the Education System?

We have been asking this question for a long time, how can we use video games to make learning more fun and interactive. It’s been proven by many researches that video games are extremely helpful in learning new things and sharpen our minds.

But why haven’t we already used video games to improve our education system? Are we ever going to use video games to make the learning experience better for the students? Here is what I think:

How Video Games Can Improve Education System

Scientists have carried out a ton of research and surveys and one thing is clear that video games are helpful in many aspects of learning and life in general. Video games provide you with problems and put up restrictions around that, making you work hard around the problem to find a logical solution.

That is exactly what we learn in schools, we learn about different

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